27 January 2013
Category:
Development
Comments: 1

Impulse – an updated Thrust

Impulse is my interpretation of Thrust, a gravity game from the early 1980′s. I started the project, over a year ago, as a Shiva3D learning exercise, inspired by a clone of Thrust I’d found on Android Market. The biggest complaint from users of the clone was that the touch screen version had controls which made […]


20 January 2013
Category:
Development
Comments: 0

Blackerry’s final Portathon: a huge success

It’s been a busy couple of days because I decided to take part in the final Blackberry Portathon, after missing out on the previous two, because I thought I didn’t really have anything to submit. A bit late, I know. There was lots to do and I really wasn’t prepared, but I succeeded in submitting […]