22 April 2014
Comments: 0

Solar Explorer HD: Voyager is back

I’ve made some modifications to Solar Explorer HD to allow for a new spacecraft section. This allowed me to release a new version yesterday with a new and improved Voyager model. The original model had the lowest number of polygons I could manage at the time I created it, approximately 2K. This meant that the […]

21 June 2011
Solar Explorer
Comments: 4


While working on my new game, Law Town, I learned about some features of Shiva3d I hadn’t previously investigated. One of these is reading text files using XML format. Up until now, Solar Explorer had all the planet information hard coded into function calls that generated the planets, which of course made it a pain […]